Contact / Syracuse, Utah
Let's talk about the actual work.
The product, the pipeline, the team, and the part that is harder than it looks. I am always glad to have a direct conversation.
Start here
A short note is enough.
Hiring for senior product visualization, 3D workflow leadership, creative technology, or a role where accurate visual craft meets a real production system? Tell me what the team is trying to solve.
andrewjordanart@gmail.comGood reasons to reach out
No elaborate pitch required. A clear problem and a little context are a good place to begin.
Where I can help
Visual craft with production judgment.
Product launches
CAD-to-render visualization, materials, lighting, motion, and campaign assets that explain the product accurately.
Workflow leadership
Visual standards, scalable scenes, pipeline clarity, quality reviews, mentorship, and stronger handoffs across teams.
Creative technology
Responsible Gen AI-assisted exploration, real-time visualization, and new tools applied with human review and clear quality controls.
Real-time and character work
Unreal Engine production, PBR assets, optimization, character art, collectibles, and physical-minded 3D.